When importing my hud from HM2 the color ranges that were set to "less than x" are now replaced by min 0 and max x which makes all negative numbers get the wrong color.
I'm gonna be an a* and assume that this has no chance of being fixed until the rework in Hud 2.0, and just add it to the list as the umpthieth thing I have to manually go through my entire hud and fix. I'm closing in on a 40-hour work week trying to import my hud from HM2 to HM3, time that I happily would have put in doing much more productive things. I do apologize for my pissy attitude, but I am kinda fuming over it, and the only things that would really help are either quick fixes to the multitude of problems or an apology along the lines of - "we dropped the ball, HM3 is not nearly as good as it should be and we are sorry". I expect neither, but hope to be surprised.
I appreciate what u guys do, fozzy you have a tough job and you do it well, but at the same time I'm sure you understand my frustration at the many "documented in detail and provided" answers that take way too long to get resolved. I appreciate that I got contacted via e-mail with a wish to work on the problems, but I'm not in a situation where I can or want to be an active part of developing the program.
I'll keep reporting the bugs and missing features as I encounter them and perhaps HM3 will be what we all want in a somewhat close future.
Respectfully,
B