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Thread: Sit-out-Hands

  1. #1
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    Question Sit-out-Hands

    Hey folks,

    First of all, I'm new to HM2 so please forgive me, if my question sounds kinds noobish.
    While I was playing on Pokerstars using the HUD, I've recognized that the counter for the Total Hands (on a player) goes up, even tho the player is sitting out.
    So when I check a player (let's say after an SNG I've got 50 hands on him) and I meet him in a new SNG and I take a look at him after a while (let's say I've got 80 hands on him now), whilst he is playing - my evaluation on the VPIP and the PFR could be crap, since I've got 50 hands on him where he does nothing. So a VPIP of 10 would indicate that he played 8 hands so far, whereas the true value would be 3 (the 30 new hands). Not to mention the PFR-part here...
    I don't wanna talk about the trustyness of 80 hands (you would have to rely on more - sure) but I was wondering if there is a way to change the total-hands-counter of a player to something like "Total Hands without the player sitting out". There are Hands since last VPIP and Hands since last PFR - but they don't do what I want.
    So is there way to get the total hands without having him sitting-out in a number?

    Greetings

  2. #2
    You're out! udbrky's Avatar
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    This is because he is still being dealt in.

    There has never been a good solution for countering this.
    Regards udbrky (Chris)

  3. #3
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    This is because he is still being dealt in.

    There has never been a good solution for countering this.
    There might not be a good solution for all sites, but Pokerstars announces when a player is sitting out, or is timed out...
    Check this one:
    PokerStars Hand #166192469853: Tournament #1824957347, $1.35+$0.15 USD Hold'em No Limit - Level VI (50/100) - 2017/02/14 6:50:07 ET
    Table '1824957347 1' 10-max Seat #1 is the button
    Seat 1: Player 1 (2891 in chips)
    Seat 3: Player 2 (4443 in chips)
    Seat 4: Player 3 (2311 in chips)
    Seat 5: Player 4 (1555 in chips)
    Seat 6: Hero (1330 in chips)
    Seat 7: Player 5 (1120 in chips)
    Seat 8: Player 6 (1350 in chips)
    Player 1: posts the ante 10
    Player 2: posts the ante 10
    Player 3: posts the ante 10
    Player 4: posts the ante 10
    Hero: posts the ante 10
    Player 5: posts the ante 10
    Player 6: posts the ante 10
    Player 2: posts small blind 50
    Player 3: posts big blind 100
    *** HOLE CARDS ***
    Dealt to Hero [7h 6s]
    Player 4 has timed out
    Player 4: folds
    Player 4 is sitting out
    Hero: folds
    Player 5: raises 120 to 220
    Player 6: folds
    Player 1: folds
    Player 2: folds
    Player 3: folds
    Uncalled bet (120) returned to Player 5
    Player 5 collected 320 from pot
    *** SUMMARY ***
    Total pot 320 | Rake 0
    Seat 1: Player 1 (button) folded before Flop (didn't bet)
    Seat 3: Player 2 (small blind) folded before Flop
    Seat 4: Player 3 (big blind) folded before Flop
    Seat 5: Player 4 folded before Flop (didn't bet)
    Seat 6: Hero folded before Flop (didn't bet)
    Seat 7: Player 5 collected (320)
    Seat 8: Player 6 folded before Flop (didn't bet)

    I've anonymized the hand, but the record is from your own database...
    So now I am kind of wondering if you've just avoided my question or if you've realy ment that there is no general solution in where the generality would be neccesary to be imported in HM2.
    And if you guys can't come up with a solution - is there some mod-support so I can set up my own routine and bring that to the HUD without having to decompile the whole thing?

  4. #4
    You're out! udbrky's Avatar
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    Attempts to do this went horribly wrong and we abandoned it. It is imperfect, but it should not be a widespread occurrence.
    Regards udbrky (Chris)

  5. #5
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    Thanks for the reply. Is there any documentation how the import works?
    I'm thinking about trying to supress the import of a hand if a player is sitting out or at least modify it, so the player isn't in there anymore.
    One way would be via a DB-Trigger...

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