Hi
I built some definitions on 3B from blinds vs EP, MP, LP under a category ShoveSBBB
for one type like for example EP, I created a def with a red badges with 100% hands range selection, a orange one with 20% and a green one with 6% of hands.
I'd like that these badges appear in my HUD as a prefixed badges by priority, the first is the red that will show up and quickly show me what is vilain capable of shoving from the blinds.
and...that is not working...I had some occurrences where I shoved crappy hands and it supposes to show the red badge and actually it is the orange one that appears. if I select 3 times prefixed badges in the HUD, all colored badges appear.
any ideas on how can I build these type of badges where different colors represent different ranges with a priority given on a certain type of ranges that have to appears on the HUD