HUD, colour & value for full ring games.
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  1. #1
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    Default HUD, colour & value for full ring games.

    Hello,

    Just bought HEM and so far I like it. But it will take some time to be used to it.

    I play at 9-max tables. Grinding at eight tables at the time. This is my HUD-stats:

    Hands
    Abb. Name
    --- New Panel ---
    VPIP
    Limp
    Preflop raise
    Agg factor
    --- Line Feed ---
    3-Bet
    Fold to 3-bet
    Steal
    Fold Vs Steal
    --- Line Feed ---
    Went to Showdown


    Do you think there is some more stats I need?
    I want to keep it simple tho I grinding at eight tables at the same time.

    Do you think there is some stats I don't need?


    Then I wonder what values and color I should give each stats?


    Hope you can help me!

    /MonkeyBrain1
    Last edited by MonkeyBrain1; 02-22-2011 at 09:14 PM.

  2. #2
    HM Support Patvs's Avatar
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    Default

    You could add: fold to cbet?

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  3. #3
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    Quote Originally Posted by Patvs View Post
    You could add: fold to cbet?


    Yeah, fold to cbet would be nice to add.

    Is the value for each colour in your picture good for fullring, 9-max games?
    And what value do you think I should have for limpers?

    Thanks!
    Last edited by MonkeyBrain1; 02-23-2011 at 08:12 AM.

  4. #4
    HM Support Patvs's Avatar
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    Color coding is for 6max cash.
    So you should tweak the VPIP/PFR numbers.

    (all other number can stay the same)


    Limping: instead of "limp" why not have either Limp-Call or Limp-Fold as a stat.
    It's more useful knowing how the limper responds to a raise, since you can base the size of your raise on its limp-call/limp-fold stat.

    Easiest color coding (for ANY stat) is:
    >75%
    <40%
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  5. #5
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    what would you tweak the VPIP and PFR to? I've scoured threads here and 2+2 and can't find anything definitive.

  6. #6
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    6 handed--->9 handed
    Multiply all values that need adjusting by 6/9 (=0.667)


    So the current:
    0-12--->0-8 = supertight
    12-25--->8-17 = pretty tight
    25-33--->17-22 = optimal
    33-100---> 22+ = too loose


    But instead of just multiplying by 6/9, also take your own game into account and the stake you play.

    Stake:
    If you play microlimits where all opponents are crazy loose, adjust accordingly

    Your game:
    If you're on the tight side, find tables where at least 1 (or 2) players are extremely loose-passive
    If your natural style is loose-aggressive (even at fullring), find tables where at least 1 (or 2) players are extremely tight-passive.
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  7. #7
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    ty pat for the in depth answer, ty monkey for the thread.

  8. #8
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    Thanks all very helpful

  9. #9
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    Hiya,

    Thanks for the guide, very useful.
    I am a little confused as to why the colours seem to swap round though e.g.
    for VPIP and PFR yellow is really tight and green is loose
    but
    for Cbet Green is tight and yellow is loose

    Why do they swap round?

    Am I correct in assuming the orange values are the ones I should be aiming for?

    Thanks,
    Steve

  10. #10
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    Red = optimal = in-exploitable

    Orange = near optimal


    Yellow = too low / too high = but difficult to exploit and not very profitable to have such players
    Green = too low / too high = easy to exploit therefore highly profitable


    --


    I would use a different color coding.
    Just use white (=neutral) for optimal/near optimal
    Red for too LOW
    Green for too HIGH

    Though I like the additional yellow for being too high/low, just not being very profitable.
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