Average strength as a stat?
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  1. #1
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    Default Average strength as a stat?

    hey I want to end up with a stats which tell me when someone shoves in a certain spot, how strong a range they use. The "strength" score in NC would really great, but how can I get that into a stat form to use in my Hud/pop ups.

    Feel free to just refer me to some page where this has already been discussed/solved.
    Kind regards,
    Colin

  2. #2
    NoteCaddy sreticentv's Avatar
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    You need your regular note definition but it has to have $cardrange in the description. Now you need to make a composite definition and put NC."MyDefinition".AverageStrength as the expression and then add the composite definition to your HUD

    Composite Definitions - Assaultware Wiki
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  3. #3
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    OK thanks for your help, i seem to have this working with some notes but not with others, when I test some they are just saying "NOT FOUND FOR PLAYER".
    Any ideas what might cause this?

  4. #4
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    That means the note wasn't found for the player. If it is there in tools->player notes then try to add it to the HUD and make sure the hand you load in a replayer matches in size/type (e.g. 6 max cash versus 9 max MTT) to what was shown in tools->player notes and it should come up
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  5. #5
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    It's possible to use the "$averagestrength" variable for such definitions? I tried use this variable, but result was always "100%"

  6. #6
    NoteCaddy sreticentv's Avatar
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    Quote Originally Posted by vyvojer View Post
    It's possible to use the "$averagestrength" variable for such definitions? I tried use this variable, but result was always "100%"
    It's not possible

    You need your regular note definition but it has to have $cardrange in the description. Now you need to make a composite definition and put NC."MyDefinition".AverageStrength as the expression and then add the composite definition to your HUD

    Composite Definitions - Assaultware Wiki
    NoteCaddy Manual | Coaching Packs | Blog
    NoteCaddy experts: a.k.aAlso, Catalyst_Kh, Derders, karstenkloss, scoobediah (NoteCaddy Edge)

  7. #7
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    Quote Originally Posted by sreticentv View Post
    It's not possible

    You need your regular note definition but it has to have $cardrange in the description. Now you need to make a composite definition and put NC."MyDefinition".AverageStrength as the expression and then add the composite definition to your HUD

    Composite Definitions - Assaultware Wiki
    Thanks. I understand now, how to use AverageStrength in composite definitions
    For what purpose use "$averagestrength" in regular definitions?

  8. #8
    NoteCaddy sreticentv's Avatar
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    Quote Originally Posted by vyvojer View Post
    Thanks. I understand now, how to use AverageStrength in composite definitions
    I really can't think of any way to better explain this than I already did so maybe a screenshot helps?



    For what purpose use "$averagestrength" in regular definitions?
    $averagestrength - Prints a value that shows the player's average strength for this note. See NoteCaddy General Strength - Assaultware Wiki for more details. Must be used in conjunction with $cardrange, $flophandrange, $turnhandrange, or $riverhandrange
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  9. #9
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    Quote Originally Posted by sreticentv View Post
    I really can't think of any way to better explain this than I already did so maybe a screenshot helps?


    Hm. Did you read my message? It wasn't question. It was affirmative:

    Thanks. I understand now, how to use AverageStrength in composite definitions



    $averagestrength - Prints a value that shows the player's average strength for this note. See NoteCaddy General Strength - Assaultware Wiki for more details. Must be used in conjunction with $cardrange, $flophandrange, $turnhandrange, or $riverhandrange
    Thanks,
    I incorrectly used $averagestrength without range variable.

  10. #10
    NoteCaddy sreticentv's Avatar
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    I did read it but the comma messed me up. Glad everything is good to go now
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