NL6max Layout: Optimization - Page 12
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  1. #111
    Senior Member Al1's Avatar
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    Quote Originally Posted by Palmiere View Post
    This Hud configuration is great for NLsixmax, but sometimes the 6max tables aren't full and have only 3/4 players. In that case the stats based on that hud configuration are still valid ?
    In fact, you have to check how your filters are configured for X players: "HUD Options => Additional Hud Filters".

    Nevertheless, color range will be not accurate if the table shrinks to 2 players for example.

  2. #112
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    I'm having trouble getting the nl6max hud to work.. I go to HUD options and player options.. I imported it and clicked apply.. However, it doesn't seem to apply, everytime I click back to the player options its set back to default. Im currently using version1.08 beta 7

    Thanks

  3. #113
    Senior Member Al1's Avatar
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    Quote Originally Posted by seto18 View Post
    I'm having trouble getting the nl6max hud to work.. I go to HUD options and player options.. I imported it and clicked apply.. However, it doesn't seem to apply, everytime I click back to the player options its set back to default. Im currently using version1.08 beta 7

    Thanks
    http://208.109.95.123/faq/afmviewfaq.aspx?faqid=135

  4. #114
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    Default Where is hand history

    Great layout but the previous hand window is gone. How do i get it back.
    Thanks

  5. #115
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    Quote Originally Posted by mel_otf View Post
    Great layout but the previous hand window is gone. How do i get it back.
    Thanks
    Go to "HUD Options => Player Preferences", select my layout and choose a number of pots instead of "None".

  6. #116
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    It is set for 3 but no box is showing>

  7. #117
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    Thumbs up

    great stuff, thanks

  8. #118
    Senior Member Al1's Avatar
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    Quote Originally Posted by mel_otf View Post
    It is set for 3 but no box is showing>
    Retry and be sure you have selected my layout and not the "default" one.

  9. #119
    Senior Member Bingo_Babe's Avatar
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    Quote Originally Posted by Al1 View Post
    Limp/Call.
    It depends of the limping range of the opponent. If he almost never limp, his Limp/Call can be high, because he has probably strong hands...
    But generally, against donkey, who limps wide, I considere a Limp/Call to be low if it's 30%- and high if it's 70%+. But that's just from my experience.




    For Tourney, I use VPIP /PFR /AF /Hands /ATS /FBB
    For Limp/Call wouldn't you want the stat Limp to go with it? Specifically if you play microstakes as there are more limpers.

    Also stupid question... Whats ATS and FBB? I can't think of what they are at the top of my head.

  10. #120
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    Quote Originally Posted by Bingo_Babe View Post
    For Limp/Call wouldn't you want the stat Limp to go with it? Specifically if you play microstakes as there are more limpers.

    Also stupid question... Whats ATS and FBB? I can't think of what they are at the top of my head.
    ATS - Attempt to Steal
    FBB - Fold Big Blind to Steal
    Last edited by Al1; 03-03-2009 at 10:51 PM.

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