Auto-switch HUD profile, based on player#
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  1. #1
    Junior Member
    Join Date
    Dec 2012
    Posts
    1

    Default Auto-switch HUD profile, based on player#

    Hi!
    It is great HM2 has HUD filters, that I could use to understand the difference how villains play when there are 6 players, or 3 players left on final tourney table. Because of ICM the strategies are differ.

    However, stat coloring could not be altered.
    That put me in stuck preparing HUD profile
    - if I color stats for optimal understanding when we are 6 (loose play), so I got incorrect loose colors on bubble (when we're playing much tigher)
    - at other hand, If I color HUD for bubble stage, i got extremely tight stat colors on early stages

    Both are inappropriate
    Is it a chance to auto-switch HUD profiles, along with HUD filtering, based on active player count on the table??

  2. #2
    Former HM Support DogNamedBluff's Avatar
    Join Date
    May 2011
    Posts
    5,598

    Default

    This is a feature which is on the list to address. While I do not have a specific date for when this feature might be added, we are putting out updates regularly.

    The assigned internal ticket # on this issue is HM-5066. We will often release builds on a limited basis, only in the forums for a few days first, so please check back on this thread http://forums.holdemmanager.com/hm2-releases/ for that ticket #.

    I have also added your email address to the ticket. You will be notified when there is a resolution.

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