multiplication of stats
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  1. #1
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    Default multiplication of stats

    is it possible to create stat that would be multiplication of HM2 stats?
    for example "seen river overall * bet river" or "vpip * limp-call * donk"

  2. #2
    NoteCaddy sreticentv's Avatar
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    Yes, you can use composite definitions for that

    Composite Definitions - Assaultware Wiki

  3. #3
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    it's very nice) I've read that article and tried to create one definition.
    The definition that will show range of floating on turns. So, I've tried to put
    HEM.TOT_Cold_Call_Raiser * HEM.Flop_Call_CB_IP * HEM.Turn_Bet_vs_Missed_CB_IP
    in Expression field but I've got 23860% value (for myself). Then I've changed this formula to
    HEM.TOT_Cold_Call_Raiser * (HEM.Flop_Call_CB_IP/100) * (HEM.Turn_Bet_vs_Missed_CB_IP/100)
    and got "normal" value 2%. But
    my total cold call raiser is 8.4, flop call CB IP is 41.5, turn bet vs missed CB 58 and if I multiple them 8.4*41.5*58 = 20218.8 will be. Why I've got 23860 in the 1st scenario?

  4. #4
    NoteCaddy sreticentv's Avatar
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    That is due to rounding. Is your cbet really exactly 58? Probably more like 57.657456344234 of 58.445345346345 just as your other stats are. NC composite defs don't round till the very end, hence the discrepancy

  5. #5
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    I've made composite definition to get range of Cbet on flop in raised pot OOP:
    HEM.TOT_RFI * (HEM.Flop_CBet_Single_Rsd_Pot_OOP/100).
    it is calculated right for all players in my base except for me.
    Test results on the screen below, but I have RFI 34% and Cbet 76%, so I expect something like 25-26 but not 5
    test.PNG

  6. #6
    NoteCaddy sreticentv's Avatar
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    Those values are retrieved from HEM and your HUD filters will be applied. The best thing to do is evaluate what it looks like on yourself during actual play. There the values should match what is rendered on your HUD and popups
    NoteCaddy Manual | Coaching Packs | Blog
    NoteCaddy experts: a.k.aAlso, Catalyst_Kh, Derders, karstenkloss, scoobediah (NoteCaddy Edge)

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