With the next HM2 internal release, comes NoteCaddy 2.3 BETA.
Major features:
Session notes. Now you can "reset" the notes for a single table or toggle between time intervals to see how someone's notes have changed throughout a session
Badges by prefix. You can now make separate rows/columns/panels for badges and group them by prefix
Use all HM2 stats for badges/color coding. THIS FEATURE IS CAUSING SOME MEMORY PROBLEMS IN TESTING SO IT IS SUBJECT TO REMOVAL IF PROBLEMS ARE WIDESPREAD. Right now, to conserve memory, a player's full aggregate stats are returned. SO if he plays heads up and 6 max, it will be the combination of both stats. This could be changed later but in tests was causing crashes.
Usability features
-Added a setting to not show the blue "player pool average" line in spark graphs.
-Added an option to not show the "main" tab in hm2 note popups.
-Added an option to not show the missed opportunities in the hm2 replayer when the play button is pushed for a note
-Added tagging to the "documentation" tab in the definition editor. This allows very advanced users to filter the items in their definition lists by very specific criteria. There is a wiki tutorial coming for this soon.
Definition Updates
-Added the ability to use custom fonts/sizes for notes
-Added the ability to filter by any game type (was present in the more recent bug patches)
-Added "player had to NOT get chips all in pre flop"
-Added distance from the button in pre flop previous actions
Analytics updates
-Added several new columns to the "recipients" column in note analysis for sorting/filtering
-Modified the "player note history" screen to show all a player's notes clearly as well as explanations why a note wouldn't show up
All known bugs (pre flop scatter points, synchronization errors, inability to color NC notes as stats in the HUD, disappearing range tool tips) have also been fixed