has the bug been fixed for calculating hyper ev?
has the bug been fixed for calculating hyper ev?
There are some bugs in the EV calculation in both HM1 and HM2 currently depending on which site/games you are playing. Part of the holdup on the HM1 EV issues is related to the fact that we use a lookup table for EV which isn’t as accurate as full enumeration.
Full enumeration seems to hurt import speeds pretty significantly, so were looking into a couple of options. We are considering a more accurate lookup table but this is a lot of work due to the combinations involved and it will be a while before the developers can implement it.
Another option is giving the user the option of full enumeration or lookup tables but changing this would require a reimport and choosing the full enumeration, while it would be the most accurate, could slow import speeds significantly which would affect HM1 and HM2 both.
Before we can implement this we first want to explore how accurate the new lookup table is.
Regards udbrky (Chris)