Originally Posted by
Superchimp8
The second problem is that the player lists on some tables (there doesn't appear to be a pattern) show players that aren't actually there. If I rescan the tables again to update the player lists, the scanner will continue to show players that aren't there. I'm not sure if it's an updating interval problem that's entirely server-side or what, but it has become a problem for me, as I need to get 12-15 tables up and usually waste some amount of time each session trying to make sure that the scanner isn't lying to me about the players at each table. I just want to be able to double-click and join, you know?