Is there a way to increase the limit for main scatter? I rely on it a lot for river situations and 1000 hands is not enough.
Type: Posts; User: geek
Is there a way to increase the limit for main scatter? I rely on it a lot for river situations and 1000 hands is not enough.
Hi Sreti,
Do you have any idea how HM2 calculates the vs player winnings? Maybe that will give us insight into how we can create a more detailed custom NC stat?
I believe stats convergence feature from Analyze, does not work? Could someone verify that?
what number is latest 2.6 beta and where can we get it?
Could you reconsider adding the option for opening multiple replayers considering the increased need of using them in game due to software restrictions.
What is the easiest way to make a note definition vs anyone, except for Hero?
Would manually triggered badges be allowed? I would like to have the ability to use badges manually based on manual observations.
On this update from time to time, I am able to move my mouse, but unable to register a click on any window or button from the poker software. When I roll back to last official release I do not have...
Can someone confirm the statement that 2 SSDs in Raid0 do not benefit NC?
There are the opposite statements here:
...
It does appear in my actual notes and that is how I noticed these hands and started looking in the test environment. Do you have any guesses why these hands might appear normal in your environment...
Could you check the new attached hands? Would really like to know if its a bug or an issue on my end.
Yes thats what i have.
Two more hands:
1 insidestraighdraw and 1 mid flush draw
Again screenshot as proof from test environment for river flush draw:
http://i.imgur.com/UUqJT4O.png
The attached HH gives in test environment river hand category of InsideStraightDraw. Is this a bug and why is there such a category on river when there is no such category in river range made hands?...
What is considered a sample for a compiled stat such as WWSF? Is it the total number of hands we have on a player or sth else?
How can I display $STRENGTHVERSUSAVERAGE number for a NC definition as a pure stat number (no text note) in a popup?
Wow, this is amazing suggestion actually. Hope it is not very difficult to implement.
+1
That would be great as it will remove the need for many text notes below the popup plus it will require less mosue movements and time to locate the range
1 Can this be done ingame or from the replayer?
2 I doubt HM2 people realize how useful that feature is, so I doubt it receives any kind of priority.
I was hoping Sreti can do some workaround...
I have 2 scenarios that I would like very much to achieve and wonder if there is any current way/workaround to achieve it currently or to add the functionality in the future:
1 Assign a badge to a...
Sad :(. Hope you can recover it, I felt the members there were more NC knowledgeable and there was great info and suggestions there.
What happened to NC assaultware forums?
Can you adopt their code for that after the merger? Thats one of the simple yet great features they have.
Is there still no way to replicate this feature in HM2?
With HUDs getting bigger and bigger, this makes me want to switch to PT4 as the amount of clutter is huge to the point where it deteriorates...
Thank you. I understand it will be a hassle, but collecting this data is very difficult and ability to preserve it or transfer to a new DB/computer is highly needed
Do you think for future versions, you will be able to preserve this data even after notes reset? Its very difficult to collect decent samples, so losing this valuable data will be a nightmare.