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nbenitus
10-04-2014, 06:54 PM
Hi,

I am trying to make two note definitions with a badge.

- Badge shows if player opens with the bottom 10% of hands (like 72o, 83o, etc.)

- Badge shows if player opens with the bottom 30% of hands (like T4o, J3o, etc.)

However, if a player does open the bottom 10% of hands, I would want to only see the bottom 10% badge (and not the bottom 30% badge as it is already included in the bottom 10% of hands badge)

Is that possible?

Thanks in advance!

pantik
10-04-2014, 10:26 PM
You can use "Instances of another definition" in Advanced tab.

nbenitus
10-04-2014, 10:45 PM
That sounds like a good idea!

Thank you :)

nbenitus
10-04-2014, 11:03 PM
However, how do I enter a number of instances as 0?

At this point, 0 is the default value, so it is disregarded.

I tried entering -1, but no luck.

pantik
10-04-2014, 11:59 PM
In the badge of botton 30% set max. instances for the badge of 10%. For example 10, then if badge 10% happens more than 10 times the badge 30% will not appear.

By the way , why not just look the openraise %?

Catalyst_Kh
10-05-2014, 02:38 AM
Why should he wait till it happens 10 times? Why not just make a condition for that badge 30% to be shown only if 10% is hidden currently, while if 10% is shown already - stop showing 30%, simple switching.

pantik
10-05-2014, 06:42 AM
Maybe he wants some reliability.

nbenitus
10-05-2014, 11:08 AM
Thanks to both of you!

pantik, I want that badge instead of an open raise % because open raise % needs a lot of occurences before it gets relevant where if I see the vilain open 72o once, I can tell very quickly how aggressive he is.

Catalyst_Kh, is this "switching" possible in NoteCaddy? If yes, I am unsure how.

Catalyst_Kh
10-05-2014, 03:07 PM
Then Pantiks first suggestion will work for you. It is in advanced tab in definition settings.

Definition 1 deals with 10% and show badge from the first spotted hand.
Definition 2 tracks 20% to 30% and shows badge once it is spotted, but the additional condition is Definition 1 instances maximum 1 (because there is no possibility to take maximum 0).

In this case two badges will be shown if 10% hand were showed down only once, but when 10% hand will be shown second time then 30% badge will disappear. It is kind of even more beneficial this way, i would leave it like this. But if you want 30% to diappear imediately after first 10% hand, it also could be done, just in different, more complex way.

nbenitus
10-05-2014, 03:12 PM
Good trick, thanks a lot!

pantik
10-07-2014, 04:22 AM
Just for curiosity's sake, How is that complex way?

Catalyst_Kh
10-07-2014, 05:32 AM
There should be many ways, you just need to introduce any new trigger, instead of 10%'s instances value. For example use composite stat as switcher and color stats as badge generators.

nbenitus
10-07-2014, 11:50 PM
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