View Full Version : Full tilt table "Apollo" doesnt work
El Helado
02-24-2011, 01:29 PM
Its kinda strange, the HUD doesnt work on full tilt table "Apollo". I played on that table yesterday and thought it was strange that it worked on all other full tilt tables and today I noticed the same thing.
Please fix
(The hands gets imported thou)
Patvs
02-24-2011, 11:19 PM
What type of table is Apollo?
Can you force the HUD on using TableFinder: http://faq.holdemmanager.com/questions/60/ConfiguringTableFinderToShowHUD
El Helado
02-28-2011, 11:34 AM
What type of table is Apollo?
Can you force the HUD on using TableFinder: http://faq.holdemmanager.com/questions/60/ConfiguringTableFinderToShowHUD
5/10 fixed limit. Speed or turbo or something like that.
No, I am aware of the tablefinder but that does not work.
Patvs
02-28-2011, 07:47 PM
Can you post a screenshot of TableManager when you have that table open?
Can you rightclick the table in TableManager to check the right HUD is assigned to it?
Does the pre-fetch HUD come up from just observing the table?
I can only find a NL25 RUSH table called Apollo, can you double check your Apollo table was FL $5/$10.
El Helado
02-28-2011, 07:51 PM
Can you post a screenshot of TableManager when you have that table open?
Can you rightclick the table in TableManager to check the right HUD is assigned to it?
Does the pre-fetch HUD come up from just observing the table?
I can only find a NL25 RUSH table called Apollo, can you double check your Apollo table was FL $5/$10.
Sorry. It was FL 8/16$ (6max, speed)-table.
The HUD doesnt come up at all, very strange. The hands are getting tracked thou. I can do this next time I play, sure.
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