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View Full Version : PFR in the average box has another color?



Hookt
09-06-2009, 10:43 PM
Hello.

http://img196.imageshack.us/img196/28/hudzz.jpg

This is my HUD. As you can see the average VPIP in the box up there has taken the same color as my regular VPIP settings (green, yellow, orange, red depending on range) but for some reason the PFR won't. The 10 up there is red when 10 should be yellow.

http://img190.imageshack.us/img190/7333/settingsll.jpg

These are my settings for the two. Does the PFR in the "averagebox" go by VPIP's colorsettings perhaps?

fozzy71
09-06-2009, 11:22 PM
What verion of HM? Please try the latest beta. If the problem persists, let me know and I will have the HUD developer take a look at it.

Please update to the latest 1.09 beta 30b - http://www.holdemmanager.com/downloads/HmBetaUpdate.exe.

Hookt
09-07-2009, 01:49 PM
The problem persists in the latest beta aswell.

fozzy71
09-07-2009, 03:07 PM
Confirmed. It appears to be using the VPIP ranges?

I have forwarded this thread to the developer for a reply.


http://i207.photobucket.com/albums/bb176/fozzy71/HMHUD/hmhud-tablavgs-colorbug1-pfr.png

http://i207.photobucket.com/albums/bb176/fozzy71/HMHUD/hmhud-tablavgs-colorbug1-vpip.png

http://i207.photobucket.com/albums/bb176/fozzy71/HMHUD/hmhud-tablavgs-colorbug1a.png

http://i207.photobucket.com/albums/bb176/fozzy71/HMHUD/hmhud-tablavgs-colorbug1b.png

http://i207.photobucket.com/albums/bb176/fozzy71/HMHUD/hmhud-tablavgs-colorbug1c.png

http://i207.photobucket.com/albums/bb176/fozzy71/HMHUD/hmhud-tablavgs-colorbug1d.png

Mike chops
09-08-2009, 11:03 AM
Thanks. It will be fixed in next build

Jon_Allan
06-05-2014, 02:26 AM
Still seems to be incorrect:

http://i61.tinypic.com/154kf92.jpg

Does not correlate with TOT VPIP either though.
None look right in fact...
3B - a value of 6 being purple in this HUD config is only the case for fold to type stats and WTSD%.
CB - since it has no value in the picture, should probably be the default text colour too, right? (Which would be white here as you can see with the separators in the 'Player HUDs')
Also the non-value dashes in the 'Player HUDs' are the colour of zeros, shouldn't these be the default text colour too?

Had not paid attention to the colours in the 'Table HUD' or for the non-value dashes until I started designing this HUD for Red-Green colour blind players. And in this regard it would be nice to be able to "reduce alpha for sample size" as an alternative to "dim for sample size", that would help us colour impaired folk too.

I have just uploaded the HUD to the HM HUD Repository, but it must be approved before I can give a link to it.

fozzy71
06-05-2014, 04:53 PM
I downloaded your HUD and will test it later today or tomorrow.

fozzy71
06-05-2014, 08:14 PM
Your HUD appears to be damaged as all of the colors in the Stat Appearance showed as 'off' for me. I turned them all 'on' for vpip and they then showed as 'on' for all the other stats in the table HUD but they still weren't working properly on the table. I would suggest you import an old backup of the HUD or recreate it from scratch if you are having similar problems.

That being said, it won't fix this problem with the table averages colors as I was able to duplicate this with the LB Hitman HUD. I will discuss this with the other testers and do some more testing then write this up for the developers to look at.

p.s. This is a really old HM1 thread you posted in and I couldn't find an open ticket for this in HM2 but it is possible I was using less than ideal search terms so I need to make sure this is not an open issue before I write it up.

http://content.screencast.com/users/fozzy71/folders/Snagit%281%29/media/12941159-0e2e-47ff-aa07-f98c61c5a596/06.05.2014-20.11.png

Jon_Allan
06-11-2014, 08:09 AM
Thanks.
At first I didn't realise the HUD in your image was another one, and thought it had all gone wrong!
When I looked at the VPIP stats ranges the buttons showed "OFF" but acted as if they were "ON" both in the dialog (showing the colours) and in the HUD itself. I switched them to "ON" and updated the ranges (as they changed when I clicked the buttons) and it still works. Good to catch that one. I'll be uploading a new version of the HUD soon with better visibility and more functionality, will keep the name the same so it's obvious it's an update. (See also my long post on popups and preflop stats that's awaiting mod approval).

fozzy71
06-11-2014, 09:09 AM
I don't think you can upload a HUD with the exact same name. You will need to give it a new version number like v1.1 when uploading it. If the one you uploaded is damaged do you want me to just delete it from the repository so people that download it don't have the same problem?

I approved your other forum post/thread and someone will look at it later today and reply.

Jon_Allan
06-11-2014, 09:37 AM
Yeah, let's remove it and I'll upload a new version.
Thanks for your help!