lauxfauchateau
11-22-2011, 03:01 PM
As stated in title. When a fullring table shrinks to 6 handed, the HUD reverts itself to a 6max layout. Setting the layout back to 10max in the table manager window solves the layout, but the mucked cards consistently keep showing up in 6max layout. I just tried PT3 out of curiosity, and it has no such problems, works seamlessly with everest. This is an age old problem, how is it that PT can solve it?
edit: speaking of SNG tables
edit: speaking of SNG tables