I dont get it what could be wrong here!
I use ramdisk and 1.084 HM.
Lets say I pla yasession of 350 hands hm imports like 339 og them. then I have to manualy import another 11 from ramdisk.
wtf?
I dont get it what could be wrong here!
I use ramdisk and 1.084 HM.
Lets say I pla yasession of 350 hands hm imports like 339 og them. then I have to manualy import another 11 from ramdisk.
wtf?
Do you have auto import running before you start, if for example you had it turned off for a part of the session and then turned it on and there was 120 hands to be imported then HM has a failsafe that it only imports 100 hands at a time via auto import, manual import can import millions but not auto import so it will only import 100 of the 120 but these can be picked up after by a manual import.
btw Ongame are implementing text hand histories very soon and well be supporting those so all the previous database issues should be a thing of the past
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