Thank you for detailed explanations. I am pleased that you spent so much time on that. But once again, let me ask you something: what is your goal with all this? Do you want to have dynamic HUD working asap? Or do you really more interested in just being right and prove all your positions instead of having this HUD? Maybe you just don't want to spend any time for studying NC inwards or make several hundred stats yourself? In last case you may simply hire someone to do the job for you, or modify the existing commercial HUD for SNG to your needs.
I absolutely agree with you here. And of course it would be super nice, if all things which i want to have will be miraculously done by somebody else. The question is, again, while you are facing the present reality as it is, without dynamic HUD and any hope to have it in before 2015 or even 2016+, what are you goind to do? What your intentions are?
I did played SNGs for some period, but stopped somewhere below 1k total, now playing only cash and MTT occasionally, but how is this relevant? If i would never play SNG, i still could give you a good answer, if my knowledge of NC were good enough. But thanks for your efforts – i get it now, i forget, that NC still can't use number of players at the table and their real time stack sizes as conditions for dynamic HUD stats changing. Yet.
I will not keep now, once you pointed out my mistake
, but it actually remains correct, at least for my needs, because i made my HUD partially dynamic and some day it might be almost all dynamic, if I beat my laziness. And i rarely open popups, because i currently have 130 stats for each player at the HUD and i found a way to add 40+ more stats with full comfort of big HUD font at small tables sizes for tiled tables at normal monitor -
http://forums.holdemmanager.com/feat...ignment-2.html
But that is for 6-max of course. Still, it could be done to have 100+ stats for each player at 9-10-max tables without any overlapses or discomfort at small tables, which will significantly decrease the frequency of opening any popups. Even if this solution will be not be very dynamic, it still partially reaches the goal - you may have "dynamic info" from most used popups right at the HUD, even if each stat takes 6 to 12 simbols.
While if you do table stacking, then you can easily get it over 200 for each player.
Thus, even if "NC solution" would be far from ideal, it will still be way better, than current present reality. Or you may just wait until somebody else do the job someday. What you prefer?